In-geom serves many purposes in this build, mobility, instant Seven Sided Strike, and other small boosts. Personally, I’d spare myself the grief and recommend it as a default item (yeah, it’s cheesy, I know). It goes without saying that Gungdo Gear helps in this regard.įire Damage objective is completely nullified by Star of Azkaranth, while it’s definitely possible without it, it just removes a lot of the headache involved. While this addition isn’t that uncommon nowadays for GR’s - it’s definitely a must here. (Objective)Explode multiple enemies at once: Side street - Take a left at the cross-junction and just keep going.īig Loop - Lot’s of obstacles - which is why we save it for last! Opener - nothing much here, a small loop that you should clean up. Looking at the map images above, we can separate the dungeon in 3 phases: First of all, familiarize yourself with the map. But without Star of Azkaranth? Very, very annoying. How to Beat & Master Uliana’s Set Dungeon In the upper left corner, there’s the Uliana’s dungeon entrance! Simply walk up a bit to the church in the north, and zone in. Teleport to Act V – Survivors Enclave (home base). Where is Uliana’s Set Dungeon? It’s located in ACT V – Zakarum Cathedral. Generator and Mantra can be anything you like. Zodiac is the only thing to help you with mobility slightly. Lefebvre’s is a variant replacement for Illusory in the cube. Madstone is optional so you can cube Star and ditch RoRG. I do realize people might not have this lying around as an item (maybe cubed), feel free to shift around what’s equipped or in the cube. You can check their guides here and here. I just want to have a visual guide derived from their original builds that's why I created this. Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).ĭisclaimer: All credits to teambrg & Nanut.
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